Products related to Battle:
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Battle for the city (Ukrainian language)
"Battle for the City" is a book that was born during the war and became for the ARTBUKS team a kind of symbol of hope for a coming victory.It is designed to help children who, against their will, have become participants in this frenzied war, to believe that light will defeat darkness, and evil will surely be punished.
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School Wars : The Battle for Britain’s Education
School Wars tells the story of the struggle for Britain's education system.Established during the 1960s and based on the progressive ideal of good schools for all, the comprehensive system has over the past decades come under sustained attack from successive governments. From the poorest comprehensives to the most well-resourced independent schools, School Wars takes a forensic look at the inequalities of our current system, the damaging impact of spending cuts, the rise of "free schools" and the growth of the private sector in education.Melissa Benn explores, too, the dangerous example of US education reform, where privatization, punitive accountability and the rise of charter schools have intensified social, economic and ethnic divisions. The policies of successive British governments have been muddled and confused, but one thing is clear: that the relentless application of market principles signals a fundamental shift from the ideal of quality education as a public good, to education as market-controlled commodity.Benn ends by outlining some key principles for restoring strong educational values within a fair, non-selective public education system.
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Queer Battle Fatigue : Education, Exhaustion, and Everyday Oppressions
This book engages with the concept “queer battle fatigue,” which is the everyday exhaustion that LGBTQIA+ people and communities often experience from anti-queer norms and values.Contributors express how this concept is often experienced across spaces and places, from schools to communities. Queer Battle Fatigue is one way to express the everyday exhaustion that LGBTQIA+ people and communities often feel that is a result sociopolitical and cultural anti-queer norms and values.In this volume, contributors think about how queer battle fatigue hits bodies and their multiple ways of being, knowing, and doing.Chapters describe how such violence flows from early childhood experiences to universities and across community spaces.Contributors also describe how people and communities resist and refuse anti-queer norms and values, carving out pathways to live, love, and have joy despite everyday oppressions.From calling on Black queer ancestors, to using STEM education as a safe space, to artistic representations of identities, the chapters in Queer Battle Fatigue ask readers to consider how to disrupt and deconstruct anti-queer norms while also engaging in the many beautiful forms of queer joy as an act of resistance. Queer Battle Fatigue will be a key resource for academics, researchers, and advanced students of Education, Qualitative Research, Queer Theory and Gender Studies, Educational Research and Curiculum Studies.The chapters included in this book were originally published as a special issue of International Journal of Qualitative Studies in Education.
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Digital Empires : The Global Battle to Regulate Technology
Financial Times Best Books of 2023 in EconomicsThe global battle among the three dominant digital powers—the United States, China, and the European Union—is intensifying.All three regimes are racing to regulate tech companies, with each advancing a competing vision for the digital economy while attempting to expand its sphere of influence in the digital world.In Digital Empires, her provocative follow-up to The Brussels Effect, Anu Bradford explores a rivalry that will shape the world in the decades to come. Across the globe, people dependent on digital technologies have become increasingly alarmed that their rapid adoption and transformation have ushered in an exceedingly concentrated economy where a few powerful companies control vast economic wealth and political power, undermine data privacy, and widen the gap between economic winners and losers.In response, world leaders are variously embracing the idea of reining in the most dominant tech companies.Bradford examines three competing regulatory approaches—the American market-driven model, the Chinese state-driven model, and the European rights-driven regulatory model—and discusses how governments and tech companies navigate the inevitable conflicts that arise when these regulatory approaches collide in the international domain.Which digital empire will prevail in the contest for global influence remains an open question, yet their contrasting strategies are increasingly clear. Digital societies are at an inflection point. In the midst of these unfolding regulatory battles, governments, tech companies, and digital citizens are making important choices that will shape the future ethos of the digital society.Digital Empires lays bare the choices we face as societies and individuals, explains the forces that shape those choices, and illuminates the immense stakes involved for everyone who uses digital technologies.
Price: 21.99 £ | Shipping*: 3.99 £
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What is the Battle Pass for Fortnite Battle Royale?
The Battle Pass for Fortnite Battle Royale is a seasonal system that allows players to earn in-game rewards by completing challenges and leveling up. It typically lasts for around 10 weeks and offers a variety of cosmetic items such as skins, emotes, and V-Bucks. Players can purchase the Battle Pass at the beginning of each season for a set price, and then unlock rewards by playing the game and completing challenges.
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Can you complete Fortnite tasks in the Battle Lab instead of Battle Royale?
Yes, you can complete Fortnite tasks in the Battle Lab instead of Battle Royale. The Battle Lab mode allows players to create their own custom games and practice various tasks, such as building, aiming, and exploring the map. This mode is great for practicing specific skills or completing challenges without the pressure of other players. It's a useful tool for honing your skills and completing tasks at your own pace.
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What is a battle cat?
A battle cat is a feline creature that has been trained or magically enhanced for combat purposes. These cats are often depicted as fierce warriors with special abilities or powers to aid them in battle. In popular culture, battle cats can be found in video games, movies, and fantasy literature as formidable allies or adversaries in epic battles.
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What is a "battle lesbian"?
A "battle lesbian" is a term used to describe a lesbian woman who is strong, confident, and unapologetically herself. She is someone who is not afraid to stand up for herself and her beliefs, and is willing to fight for equality and justice. The term emphasizes the resilience and courage of lesbian women in the face of adversity and discrimination.
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Digital Empires : The Global Battle to Regulate Technology
Financial Times Best Books of 2023 in EconomicsThe global battle among the three dominant digital powers—the United States, China, and the European Union—is intensifying.All three regimes are racing to regulate tech companies, with each advancing a competing vision for the digital economy while attempting to expand its sphere of influence in the digital world.In Digital Empires, her provocative follow-up to The Brussels Effect, Anu Bradford explores a rivalry that will shape the world in the decades to come. Across the globe, people dependent on digital technologies have become increasingly alarmed that their rapid adoption and transformation have ushered in an exceedingly concentrated economy where a few powerful companies control vast economic wealth and political power, undermine data privacy, and widen the gap between economic winners and losers.In response, world leaders are variously embracing the idea of reining in the most dominant tech companies.Bradford examines three competing regulatory approaches—the American market-driven model, the Chinese state-driven model, and the European rights-driven regulatory model—and discusses how governments and tech companies navigate the inevitable conflicts that arise when these regulatory approaches collide in the international domain.Which digital empire will prevail in the contest for global influence remains an open question, yet their contrasting strategies are increasingly clear. Digital societies are at an inflection point. In the midst of these unfolding regulatory battles, governments, tech companies, and digital citizens are making important choices that will shape the future ethos of the digital society.Digital Empires lays bare the choices we face as societies and individuals, explains the forces that shape those choices, and illuminates the immense stakes involved for everyone who uses digital technologies.
Price: 30.99 £ | Shipping*: 0.00 £ -
Pop Culture in Language Education : Theory, Research, Practice
Pop Culture in Language Education provides comprehensive insight on how studies of pop culture can inform language teaching and learning.The volume offers a state-of-the-art overview of empirically informed, cutting-edge research that tackles both theoretical concerns and practical implications.The book focuses on how a diverse array of pop culture artifacts such as pop and rap music, movies and TV series, comics and cartoons, fan fiction, and video games can be exploited for the development of language skills.It establishes the study of pop culture and its language as a serious subfield within language education and applied linguistics and explores how studies of pop culture, its language, and its non-linguistic affordances can inform language education at various levels of proficiency and with various learner populations. Presenting a broad range of quantitative and qualitative research approaches including case studies on how pop culture has been used successfully in language education in and beyond the classroom, this book will be of great interest for academics, researchers, and students in the field of language education, applied linguistics, psycholinguistics, and sociolinguistics, as well as for language teachers and materials developers.
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Technology in the Battle of Britain : Band 17/Diamond
Build your child’s reading confidence at home with books at the right level In 1940, the skies over Britain were the scene of furious fighting between the aeroplanes of the RAF and the German Luftwaffe.Technology played a role in every aspect of the battle: from code-breaking computers and radar to faster, more agile fighter planes.Find out how technology helped to turn the tide of the battle. Diamond/Band 17 books offer more complex, underlying themes to give opportunities for children to understand causes and points of view. Text type: information textCurriculum links: history, science, geography
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U.S. Civil War Battle by Battle
'Just the thing for US Civil War buffs: snappily written, informative and entertaining.A cracking read.' - Saul David, bestselling author and historianThis attractively packaged gift book offers a highly illustrated introduction to some of the U.S.Civil War's most famous and important battles, from the Battle of Fort Sumter in 1861 to the Battle of Appomatox Court House in 1865. The U.S. Civil War was the most cataclysmic military struggle of the late 19th century, and in four bloody years of fighting from 1861 to 1865 over 620,000 American soldiers and sailors lost their lives in more than 8,000 battles, engagements and skirmishes. U.S. Civil War Battle by Battle tells the story of 30 of the most significant of these battles.These include some of the most famous clashes, such as the battles of Gettysburg and Fredericksburg, which resonate through American military history, but also the less well known, such as the battles of Brandy Station and Cedar Creek. This highly illustrated introduction, packed full of colour artwork, covers every theatre of the war and details infantry, cavalry, artillery and seaborne units from both the Union and the Confederate forces to give a true sense of the scale of the War between the States.
Price: 7.99 £ | Shipping*: 3.99 £
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What is a Battle Pass?
A Battle Pass is a type of in-game progression system commonly found in multiplayer video games. It typically offers players a way to earn rewards, such as cosmetic items, in-game currency, or experience points, by completing specific challenges or reaching certain milestones. Players can usually purchase a Battle Pass for a set period of time, such as a season, and then work their way through its tiers to unlock the rewards. Battle Passes are often used as a way for game developers to monetize their games while also providing players with a sense of accomplishment and incentive to keep playing.
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What is the battle 6?
Battle 6 refers to the sixth battle in the Mahabharata, an ancient Indian epic. This battle took place between the Pandavas and the Kauravas, two warring factions of the Kuru dynasty. The battle was a significant turning point in the epic, as it marked the beginning of the major war between the two sides. The events of this battle set the stage for the epic's central conflict and the eventual war at Kurukshetra.
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What is a water battle?
A water battle is a playful and often competitive activity where participants use water guns, water balloons, or other water-based weapons to soak each other. It is typically a fun and refreshing way to cool off during hot weather and can be enjoyed by people of all ages. Water battles can take place in backyards, parks, or even organized events, and they often involve strategic planning and teamwork to outmaneuver opponents and stay dry.
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What is the Battle 7?
The Battle 7 is a fictional event in the anime and manga series "Naruto." It refers to the final battle between the members of Team 7 - Naruto Uzumaki, Sasuke Uchiha, and Sakura Haruno - and their former teammate, Sasuke, who has turned against them. This battle is a significant moment in the series as it represents the culmination of the characters' growth and the resolution of their complex relationships. The Battle 7 is a pivotal moment that has a lasting impact on the characters and the overall storyline of "Naruto."
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