Products related to Reality:
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Language and Reality
In Language and Reality, originally published in São Paulo, Brazil, in 1964, Vilém Flusser continues his philosophical and theoretical exploration into language.He begins to postulate that language is not simply a map of the world but also the driving force for projecting worlds and enters then into a feedback with what is projected. Flusser’s thesis leads him to claim, in a seemingly missed encounter of a dialogue with Wittgenstein, that language is not limited to its ontological and epistemological aspects but rather is at the service of its aesthetic.Traversing a diverse area of research and ruminations on cybernetics to poetry, music, the visual arts, religion, and mysticism, Language and Reality can be viewed as a vital transitional work in Flusser’s emerging thought that will eventually lead to his works in the 1970s and 1980s concerning what we would later consider media theory, design, and digital culture.
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Virtual Reality Technology
Thorough overview of virtual reality technology fundamentals and latest advances, with coverage of hardware, software, human factors and applications, plus companion Laboratory Manual in Unity 3D. The Third Edition of the first comprehensive technical book on the subject of virtual reality, Virtual Reality Technology, provides updated and expanded coverage of VR technology, including where it originated, how it has evolved, and where it is going.Its primary objective is to be a complete, up-to-date textbook, as well as a source of information on a rapidly developing field of science and technology with broad societal impact. The two highly qualified authors cover all of the latest innovations and applications that are making virtual reality more important than ever before.Unlike other books on the subject, the book also includes a chapter on Human Factors, which are very important in designing technology around the human user. Virtual Reality Technology provides Instructors with a website-accessible Laboratory Manual using the Unity 3D game engine and programming language.Unity 3D is the preferred VR language these days and will prepare the student for the VR gaming and mobile applications industry.For universities Unity 3D is cost-effective as its student license is freely available. With comprehensive coverage of the subject, Virtual Reality Technology discusses sample topics such as: Input and output interfaces, including holographic displays, foveated head-mounted displays, neural interfaces, haptic and olfactory feedbackComputing architecture, with emphasis on the rendering pipeline, the graphics processing unit and distributed/edge renderingObject modeling, including physical and behavioral aspects, Artificial Intelligence controlled characters, and model management techniquesProgramming toolkits for virtual reality and the game production pipelineHuman factors issues such as user performance and sensorial conflict, cybersickness and societal impact aspects of VRApplication examples in medical education, virtual rehabilitation, virtual heritage, gaming, and military use of virtual reality. Virtual Reality Technology provides thorough and complete coverage of an in-demand sector of technology, making it a highly valuable resource for undergraduate and graduate students in computer science, engineering, and science, along with a variety of professionals across many different industries, including but not limited to engineering, gaming, healthcare, and defense.
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Reality, Reality
The women of Reality, Reality are mesmerizing, whether in love or in solitude.Full of compassion, generosity, sorrow and joy, their fifteen unforgettable stories explore the power of the imagination to make things real, and celebrate, most of all, those who dare to dream.
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Authenticity : Reclaiming Reality in a Counterfeit Culture
‘Wide-ranging, witty and fresh … a stimulating read.Authentic fun’Tim Harford, Financial Times Best Summer Books 2022 ‘Brilliantly witty, profoundly illuminating, Alice Sherwood is a master storyteller’ Simon Schama ‘Thought-provoking and beautifully written’ Adrian Wooldridge, Washington Post ‘A sweeping and persuasive manifesto … witty and wide-ranging … a pleasure’Literary Review ‘Terrific … the sheer breadth of her subject matter is extraordinary’Matthew d’Ancona, Tortoisemedia.com ‘Alice Sherwood is the real deal’ Marcus du Sautoy ‘Fascinating and hugely entertaining’ Brian Eno ‘Unfailingly compelling and often shocking’ Philip Mould, presenter of Fake or Fortune? ‘Riveting … captivating … a thoroughly enjoyable debut’ Financial Times We live in an age when the pursuit of authenticity – from living our 'best life' to eating artisan food – matters more and more to us, but where the forces of inauthenticity seem to be taking over.Our world is full of people and products that are not what they seem.We no longer know whether we are talking to a person or a machine.But we can fight back – and this award-winning book shows us how. Authenticity argues that, although our counterfeit culture is shaped by the most powerful forces of evolution, economics, and technology, we can still come together to reclaim reality. Along the way, we meet the world's greatest impostor, who finally became what he'd pretended to be; the wartime counterfeiter who fooled a nation; nature's most outrageous deceivers; the artist who encouraged people to forge his pictures; the 'authentic' brand that was anything but.But we also meet people living unexpectedly rewarding lives in virtual worlds, and foot soldiers in the 'armies of truth' who are taking down today's conspiracies and cons. Provocative, insightful and original, Authenticity is that once-in-a-generation revelation: a work rich in histories but supremely and urgently of our own time.You'll never think about deception and reality in the same way again.
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Is reality reality?
Reality is often defined as the state of things as they actually exist, rather than as they may appear or might be imagined. However, reality can be subjective and influenced by individual perceptions, beliefs, and experiences. Therefore, what one person perceives as reality may differ from another person's reality. In this sense, reality can be seen as a complex and multifaceted concept that is shaped by various factors.
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Is reality the reality?
Yes, reality is the reality we experience and perceive through our senses and consciousness. It is the world as it exists independently of our thoughts and beliefs. While our perception of reality may be influenced by our individual perspectives and interpretations, the objective reality remains constant and consistent.
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'Escape from reality or reality?'
It depends on the individual and the context. Sometimes, escaping from reality through activities like reading, watching movies, or playing video games can provide a much-needed break and relaxation. However, it's important to also engage with reality and face its challenges in order to grow and develop as a person. Finding a balance between escaping from reality and engaging with it is key to maintaining mental and emotional well-being.
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What is the reality of education 2?
Education 2.0 represents a shift towards a more personalized, interactive, and technology-driven approach to learning. It emphasizes the use of digital tools, online resources, and collaborative platforms to engage students and enhance their learning experience. This new reality of education also promotes the development of critical thinking, problem-solving, and digital literacy skills to prepare students for the demands of the 21st century workforce. Additionally, it encourages a more flexible and adaptable learning environment that can accommodate diverse learning styles and individual needs.
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Alternate Reality Games : Promotion and Participatory Culture
Using textual analysis, interviews with game designers, audience surveys, and close analysis of player forum discussion, this book examines the unique nature of the producer/consumer relationship within promotional Alternate Reality Games (ARGs).Historically, ARGs are rooted in advertising as much as they are in narrative storytelling.As designers often have to respond to player actions as the game progresses, players can have an impact on the storyline, on character behaviour, and potentially on the final resolution of the narrative.This book explores how both media consumers and producers are responding to this new reconfiguration of the producer/consumer/prosumer dynamic in order to better understand the diverse advertising experiences available to media audiences today. With a focus on participatory culture and the political economy of promotional communications, this in-depth analysis of ARGs will appeal to academics and researchers in the fields of games, film, advertising, and media and cultural studies.
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Philosophical Papers: Volume 2, Mind, Language and Reality
Professor Hilary Putnam has been one of the most influential and sharply original of recent American philosophers in a whole range of fields.His most important published work is collected here, together with several new and substantial studies, in two volumes.The first deals with the philosophy of mathematics and of science and the nature of philosophical and scientific enquiry; the second deals with the philosophy of language and mind.Volume one is now issued in a new edition, including an essay on the philosophy of logic first published in 1971.
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Language Debates : Theory and Reality in Language Learning, Teaching and Research
This book captures an urgent moment for language teaching, learning and research.At its core are a series of debates concerning gender stereotyping, the place of linguistics in modern languages, language activism, multilingualism and modern languages and digital humanities.Taken together, these debates explore the work that languages, and that those who learn and speak them, do in the world as well as the way we think 'through' and 'in' a language and are shaped by it.Language Debates acknowledges the history of language teaching and the current realities of language teaching and learning.It is bold in suggesting ways forward for reform and for policy, setting languages and language learning at the heart of a consciously transformative set of goals.This book is therefore essential reading for academics, language teachers, policy makers, students, activists and those passionate about progressing language learning and teaching.The editors and contributors make up a multilingual and multicultural team who work across languages, cultures and borders with a globally-informed approach to their work.Uniquely, the debates in this volume are based on events with participants in the Language Acts and Worldmaking Debates Series and/or workshops within the wider research project and take into account the ensuing discussions there.Each debate is accompanied by an interview which serves as a model on how to continue the conversation beyond the printed pages of the book.You can also discover ways to join the debate through links on the Language Acts and Worldmaking series website (www.jmlanguages.com/languageacts) which includes recorded debates, additional materials and more information about the series.Like all the volumes in the Language Acts and Worldmaking series, the overall aim is two-fold: to challenge widely-held views about language learning as a neutral instrument of globalisation and to innovate and transform language research, teaching and learning, together with Modern Languages as an academic discipline, by foregrounding its unique form of cognition and critical engagement.Specific aims are to:· propose new ways of bridging the gaps between those who teach and research languages and those who learn and use them in everyday contexts from the professional to the personal· put research into the hands of wider audiences · share a philosophy, policy and practice of language teaching and learning which turns research into action· provide the research, experience and data to enable informed debates on current issues and attitudes in language learning, teaching and research· share knowledge across and within all levels and experiences of language learning and teaching· showcase exciting new work that derives from different types of community activity and is of practical relevance to its audiences · disseminate new research in languages that engages with diverse communities of language practitioners.
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REALITY
'And we're coming out of dreams/And we're coming back to dreams' is the first thing you hear Bill say as you remake your acquaintance on 'REALITY'. Right out the gate, he's standing in two places at once: meeting up with old friends behind the scenes and encountering them on the record, finding himself coming round the bend and then again as someone else on down the line. Like the character actor he played on 'Gold Record', writing stories about other people, telling jokes about everyone, and in singing them, becoming the songs.
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What is reality and what is not reality?
Reality is the state of things as they actually exist, independent of our thoughts or perceptions. It is what is true and can be verified through evidence and experience. On the other hand, what is not reality are things that are imagined, fictional, or based on beliefs without evidence. These can include illusions, dreams, and delusions that do not correspond to the actual state of the world.
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What is the relationship between language, thought, and reality?
The relationship between language, thought, and reality is complex and interconnected. Language is the medium through which we express our thoughts and communicate with others, shaping our understanding of reality. Our thoughts are influenced by the language we use, as different languages may have different ways of expressing concepts and shaping our perceptions of the world. At the same time, our understanding of reality is also shaped by our thoughts and the language we use to describe it. Therefore, language, thought, and reality are deeply intertwined, each influencing and shaping the others in a dynamic and complex relationship.
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Is reality relative?
Reality is not relative in the sense that it is completely subjective and varies from person to person. There are objective truths and facts that exist independently of individual perspectives. However, individuals may perceive and interpret reality differently based on their experiences, beliefs, and cultural backgrounds. This can lead to different perspectives on the same reality, but it does not change the underlying objective truth of the reality itself.
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Is reality harsh?
Reality can be perceived as harsh by some individuals due to the challenges, difficulties, and hardships they may face. However, reality is also filled with moments of joy, love, and beauty. It is important to remember that while reality may present obstacles, it also offers opportunities for growth, learning, and resilience. Ultimately, how harsh reality feels is subjective and can vary depending on one's perspective and experiences.
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